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Agora-1 turns the N64 classic GoldenEye into a playable AI simulation for four players

Agora-1 turns the N64 classic GoldenEye into a playable AI simulation for four players

Odyssey has released Agora-1, a world model that lets up to four players act simultaneously in an AI-generated world—tested on the N64 classic GoldenEye. Two separate models handle game state simulation and rendering in real time. The team sees potential in collaborative robotics and AI agent training. The article Agora-1 turns the N64 classic GoldenEye into a playable AI simulation for four players appeared first on The Decoder.

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Runway’s WorldPrompt and the Engineering of Real-Time Worlds

Runway's WorldPrompt system powers its Gen World Models 2 (GWM 2), enabling real-time generation of video and audio through persistent context and timed actions. Rather than producing discrete clips, the model maintains a continuous understanding of an environment as it unfolds. The approach marks a notable shift in how world models can be steered interactively.

Gemini 3.8 Live with Live Avatar gives Google’s AI a face
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Gemini 3.8 Live with Live Avatar gives Google’s AI a face

Google has updated Gemini Live with an animated avatar that lip-syncs and displays facial expressions in real time during conversations. Called Live Avatar, the feature is currently limited to Gemini Enterprise customers and supports 97 languages without degrading video quality. It marks Google's latest step toward giving its AI assistant a visible, expressive presence.

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Introducing Gemini 3.8 Live with Live Avatar

Google DeepMind has introduced Gemini 3.8 Live, an updated multimodal model paired with a new Live Avatar feature that generates an animated, talking on-screen presence during real-time conversations. The combination allows users to interact with a responsive visual agent rather than a purely voice-based interface. The release marks another step in Google's effort to make AI interactions feel more immediate and embodied.