gen‑ai.news
← Back
Video

Gemini 3.8 Live with Live Avatar gives Google’s AI a face

Gemini 3.8 Live with Live Avatar gives Google’s AI a face

Google has rolled out a Gemini Live update - version 3.8 - that introduces a real-time animated persona called Live Avatar. Rather than interacting with a voice-only interface, users can now watch an on-screen character lip-sync to the model's responses and shift facial expressions as the conversation unfolds. The feature is currently restricted to Gemini Enterprise subscribers.

One of the more technically notable aspects of Live Avatar is its multilingual handling. Google says the avatar can switch between any of the 97 supported languages mid-conversation without losing video fidelity or introducing what the company calls "visual drift" - a degradation in how well the mouth animation matches the audio. A demonstration shared by Google shows the avatar speaking in both English and Japanese, with its lip movements staying consistent across both languages, which is a harder problem than it might initially appear given that mouth shapes for different phonemes vary significantly between language families.

Beyond conversation, Live Avatar can also surface information on-screen during interactions, suggesting it is designed as more than a novelty and is intended to function as a practical interface layer for enterprise workflows. Giving an AI assistant a face is a design choice with implications beyond aesthetics - research consistently shows that people respond differently to agents that present humanlike visual cues, which can affect trust, engagement, and how instructions are interpreted.

The enterprise-only rollout suggests Google is treating Live Avatar as a business-facing tool, at least for now, likely to gather feedback on performance and real-world use before any broader release. It fits into a wider industry pattern of AI developers moving from text and voice interfaces toward more visually expressive agents, a direction also pursued by companies like HeyGen and Synthesia, though Google's integration directly into its Gemini assistant puts the capability closer to a general-purpose conversational AI than a dedicated avatar platform.

Enjoy this story? Get the next one in your inbox.

Twice a week: the most important stories in generative image and video AI, distilled into a 2-minute read.

Free. Unsubscribe any time. No spam, ever.

Your next read

No image
Video

Runway’s WorldPrompt and the Engineering of Real-Time Worlds

Runway's WorldPrompt system powers its Gen World Models 2 (GWM 2), enabling real-time generation of video and audio through persistent context and timed actions. Rather than producing discrete clips, the model maintains a continuous understanding of an environment as it unfolds. The approach marks a notable shift in how world models can be steered interactively.

No image
Video

Introducing Gemini 3.8 Live with Live Avatar

Google DeepMind has introduced Gemini 3.8 Live, an updated multimodal model paired with a new Live Avatar feature that generates an animated, talking on-screen presence during real-time conversations. The combination allows users to interact with a responsive visual agent rather than a purely voice-based interface. The release marks another step in Google's effort to make AI interactions feel more immediate and embodied.

KPop Demon Hunters: How Sony Pictures Imageworks Used Adobe in Creating the Global Phenomenon
Video

KPop Demon Hunters: How Sony Pictures Imageworks Used Adobe in Creating the Global Phenomenon

Sony Pictures Imageworks texture and motion graphics artists detail how Adobe Substance 3D and After Effects formed the backbone of the production pipeline for KPop Demon Hunters, the 2026 Netflix animated film nominated for both Academy Award and Golden Globe honors. From generating over a thousand crowd character variations to crafting intricate Korean embroidery textures, the tools shaped both the scale and the fine detail of the film's distinctive look. Two key artists walk through the speci